Learning outcomes

At the end of this lecture, a student should be able to 

  • demonstrate theoretical results in stochastic process theory,

  • solve modeling problems,

  • develop equations for measuring the performance of stochastic processes while formally justifying the approach,

  • use simulation to observe a theoretical or applied result concerning Markov processes, renewal processes, and queues, 

 

Content

Our objective is to help students to understand and to solve random processes that may encounter in communication systems. 

We give theory of renewal and Markov processes and basics of queueing theory, 

We highlight the algorithmic and implementational aspects of the specification model. We will highlight algorithmic aspects of discrete-event simulation technics. Langage of use is R exclusively. 

The lecture is organized only if enough students decide to follow it. 

Teaching methods

Lectures (30h), accompanied by exercise sessions (15h) 

Assessment method

Written exam. 

 

Sources, references and any support material

 S. Resnick. Adventures in Stochastic Processes. Birkhäuse, 2005.

 I. Adan et J. Resing. Queueing Theory. Available on line, Netherlands, 2002

H. Kobayashi et B.L. Mark. System Modeling and Analysis. Fondations of System Performance Evaluation. Pearson, 2009.

Lawrence M. Leemis and Stephen K. Park, Discrete-Event Simulation: A First Course, Prentice Hall, 2006.

 

Language of instruction

French
Training Study programme Block Credits Mandatory
Master in Computer Science Standard 1 5 No
Master in Computer Science Finalité spécialisée en data science 2 5 No
Master in Computer Science Finalité spécialisée en software engineering 2 5 No