At NaDI, researchers provide innovative solutions to the new societal challenges posed by the digital revolution (eGov, eHealth, eServices, Big data, etc.). Coming from a variety of disciplines, researchers combine their expertise in IT, technology, ethics, law, management or sociology. Grouping six research centers from various disciplines, the Namur Digital Institute offers a unique multidisciplinary expertise to all areas of informatics, its applications and its social impact. 

Among its main competencies are formal methods, man-machine interface, requirement engineering, modeling techniques to reason and design complex software systems, testing, quality insurance, software product lines, data bases, big data, machine learning and more generally artificial intelligence, security, privacy, ethics by design, technology assessment and legal reasoning.

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Artificial intelligence, a danger for democracy?

What the experts have to say
Démocratie

Can we still speak of democracy when algorithms influence our electoral choices or participate in the drafting of laws? This topic is explored by Aline Nardi, researcher at the Faculty of Law and member of the Namur Digital Institute (NADI).

Aline Nardi

Several projects are already aiming to entrust part of the legislative work to artificial intelligence (AI). While for the time being, these are mainly tools for transcribing parliamentary debates, translating or analyzing archives, drafting tools or legislative texts are also being considered. The use of AI may seem interesting: it can improve readability or facilitate standardization. But, depending on how it is used, it may not spontaneously respect the fundamental principles of the legislative process, such as legality, proportionality or equality. These requirements, established by the Constitutional Court, are the subject of numerous case law decisions. As part of a doctoral thesis, Aline Nardi, is sifting through them to see whether the use of AI is possible in legislative processes.

His finding? "For csome more critical tasks, which go beyond simple editing, problems arise." In particular, she points to the opacity of the reasoning, since "it is difficult to trace why the AI suggests such and such a lead from the query submitted to it". Yet, in a state governed by the rule of law, the legislative process must be transparent and comprehensible if it is to be challenged by parliamentarians and citizens.

There are also issues of democratic legitimacy: "The company that develops the system used by parliamentary assemblies can influence decisions that are extremely important for a nation. Is a parliamentarian still useful if he or she is only there to ratify decisions made by a machine?" asks the jurist.

Elections influenced by AI

On the citizens' side, AI has been transforming election campaigns for some years now. Micro-targeting, automated disinformation, manipulation of emotions via social networks: these are all formidable tools that can skew public debate. The 2016 US presidential campaign clearly illustrates this problem."Cambridge Analytica, for example, targeted and influenced undecided voters whose positions could be tilted in Donald Trump's favor. Around 20 million undecided voters thus received tailored messages, such as memes, videos, blog posts in favor of Trump", recalls Aline Nardi. Combined with social networks, AI therefore calls into question the right of voters to form an opinion based on pluralist and reliable information.

More recently, the Romanian Constitutional Court invalidated the 2024 presidential election on the grounds of misuse of AI and lack of transparency in digital campaigns. "This affected the freely expressed nature of the citizens' vote and in particular their right to be properly informed, explains Aline Nardi.

The European Union is trying to take action against these abuses. Several regulations have been put in place. They aim to frame digital technologies and limit their harmful effects on the information space, particularly during electoral processes. These regulations include the Digital Services Act (DSA), the AI Regulation and the Transparency and Targeting of Political Advertising Regulation (TTPA). These regulations have prompted Google, and more recently Meta, to stop allowing political, electoral and social issue advertising in the European Union.

"However, questions remain as to the applicability, concrete implementation and effectiveness of certain standards stemming from bodies of digital law", alerts Aline Nardi, who calls for "sortir de ce flou juridique".

On the same subject

  • University and democracy: a living link, sometimes threatened

An academic year dedicated to democracy

Find the speech given by Rectrice Annick Castiaux at the 2025-2026 Academic Back-to-School Ceremony.

Discours de la Rectrice à la Cérémonie de rentrée académique 2025-2026

Cet article est tiré de la rubrique "Enjeux" du magazine Omalius #38 (Septembre 2025).

cover-omalius-septembre-2025

From video games to artificial intelligence, a stopover in Japan

Communication
Digital transition
Mathematics
IT
IA

Japan is almost 10,000 kilometers from Belgium, a country that fascinates, not least for its rich culture full of contrasts. Researchers at UNamur maintain close ties with several Japanese institutions, particularly in the fields of computer science, mathematics and video games. Let's take a look at some of these collaborations.

.
Japon

Japan is a world reference when it comes to video games. Nintendo, Sony, Sega... so many companies that have left their mark on contemporary popular culture. Fanny Barnabé knows this industry well. A lecturer at the Faculté Économie Management Communication sciencesPo (EMCP) and researcher at the CRIDS/NaDI research institute, she specializes in game studies, a field of research devoted to the study of games. After defending her doctoral thesis on videogame détournement in the fictional universe of Pokémon in 2017, she spent a year as a postdoctoral fellow at the Ritsumeikan Center For Game Studies (Ritsumeikan University, Kyoto), the archipelago's largest video game research center. Internationally recognized, the Center is fortunate to host an exceptional and unpublished archive, thanks to a donation from the giant Nintendo.

.

Japan: fertile ground for game studies research

"This stay enabled me to make lasting contacts with the Center's researchers and to insert myself a little more into the somewhat niche field of Japanese video games", explains Fanny Barnabé. "Japan is home to top-flight, internationally recognized researchers, but also industry figures who are easily mobilized, thanks to the country's important position in terms of video game production."

fanny-barnabe-japon

Many years and research work later, Fanny Barnabé visited Japan once again at the end of May, on an academic mission. The aim: to present the latest work being carried out at UNamur, particularly in edutainment or "serious game"and, she hopes, lay the foundations for new partnerships and student exchanges.

Green AI in focus

The Faculty of Informatics has long-standing links with the National Institute of Informatics (NII), an internationally recognized research institute located in the heart of Tokyo. Each year, Master's and PhD students from the faculty are hosted there for a period of four to six months to carry out internships and research projects, via a specific collaboration agreement (Memorandum Of Understanding agreement, or MOU). It's an experience much appreciated by students and PhD students alike, on both scientific and human levels.

Gilles Perrouin, researcher and chairman of the Faculty of Computer Science's Research Commission, guides these students through the presentation of their research topic, often focused in the fields of software engineering, artificial intelligence (AI) or, more recently, green AI. "These are research fields that are evolving very quickly", Gilles Perrouin points out. "There's a lot of debate right now around AI's energy consumption. It's a bit of an oxymoron to say that we can do green AI.But we're working on it via the exploration of smarter techniques when looking for promising solutions to avoid resorting to systematic training of the neural network, which is very costly in terms of energy"explains the researcher. The collaboration has led to the exploration of other areas of AI, such as sign language recognition (Professor Benoît Frénay), in addition to topics in formal methods and software engineering (Professors Pierre-Yves Schobbens and Xavier Devroey).

The academic mission, which Gilles Perrouin also took part in May 2025, was aimed in particular at renewing the collaboration agreement with the NII, but also at sparking promising new partnerships in the fields of software engineering, AI, ethics or cybersecurity.

équipe-gilles-perrouin-japon
Pierre Poitier (third from bottom right) joined Professor Satoh's team in 2024 for his PhD on AI applied to sign language.

Dynamic systems under the microscope

At the heart of the Mathematics Department, Alexandre Mauroy, professor and researcher at the Namur Institute for Complex Systems (naXys), is working with his long-time collaborator and friend Yoshihiko Susuki from the prestigious University of Kyoto on a project co-funded by F.N.R.S and JSPS (Japan) to study dynamical systems. "These are so-called 'non-linear' phenomena that do not respect the rules of proportionality. The equations are therefore very difficult, if not impossible, to solve in practice, explains Alexandre Mauroy. "To get around this problem, we mobilize techniques like operator theory, which we're studying as part of this project." This has the advantage of combining theoretical aspects with practical applications, particularly in the field of electrical distribution networks. "These are complex systems, with slow and fast dynamics. An interesting case for which mathematical tools need to be adapted", continues Alexandre Mauroy. This first positive partnership has already led to research visits between the two countries, and promises new collaborations in the future.

In a related field, Riccardo Muolo has been a postdoctoral fellow at the Institute of Science Tokyo since 2023, after completing a PhD thesis at UNamur under the supervision of Professor Timoteo Carletti. Building on the knowledge acquired during his PhD on network dynamics, Riccardo Muolo is now interested in network synchronization theory, a mathematical model that enables us to understand a wide variety of systems: from fireflies to electrical networks to the functioning of the human brain: "For example, in the brain, abnormal synchronization of neuronal networks is associated with pathologies such as epilepsy or Parkinson's. The recent power grid failure in Spain can also be analyzed through this theory", details the researcher.

Student mobility

Students wishing to spend part of their degree course in Japan have the opportunity to do so, thanks to the various agreements UNamur has signed with Japanese institutions. This is the case with the National Institute of Informatics (NII), but also with Soka University and Sophia University (Chiyoda), with which UNamur has signed framework agreements.

This article is taken from the "Far away" section of Omalius magazine #35 (July 2025).

Omalius #37

EMCP Faculty: three researchers receive awards - #1 Floriane Goosse receives double award for her research with societal impact

Price
Institution

The NaDI-CeRCLe research center has distinguished itself brilliantly on the international scene in recent weeks. Three young researchers from the EMCP Faculty have received prestigious recognition at leading international events for their research in service management: they are Floriane Goosse, Victor Sluÿters and Florence Nizette. This summer, let's discover the work of these PhD students and their significant contributions to the advancement of knowledge and practice in this field.

Flamure Ibrahimi_Wafa Hammedi_Florence Nizette_Floriane Goosse_victor_sluyters

After winning the prestigious "Best Research Paper Award" at the SERVSIG conference by the American Marketing Association in 2024 for her thesis paper, Floriane Goosse, a researcher at the NaDI-CeRCLe research center, is among the two winners of the ServCollab Scholarship 2025, an international doctoral scholarship awarded by an American organization dedicated to promoting scientific research with high societal impact.

No fewer than 37 doctoral students from universities around the world were in the running to receive this scholarship. Two researchers were chosen after an in-depth selection process: Griffin Colaizzi, a PhD student in psychology at Northeastern University (USA), and Floriane Goosse, a PhD student at UNamur within NaDI-CeRCLE.

New technologies to empower people with disabilities

Supervised by Professors Wafa Hammedi (UNamur) and Dominik Mahr (Maastricht University), Floriane Goosse's thesis explores how new technologies, such as intelligent voice assistants, can empower people with disabilities, particularly the visually impaired, and thus significantly improve their well-being.

A high-potential project that convinced the members of the ServCollab jury, made up of eminent researchers in the field. The jury was particularly impressed by the young researcher's methodological rigor and praised her alignment with the principles of Transformative Service Research as well as her deep determination to create a tangible impact on the lives of so-called vulnerable people.

Triple recognition for Floriane Goosse

Floriane Goosse also took part in the 19th International Research Symposium on Service Excellence in Management (QUIS19), the bi-annual benchmark conference in service management, held in Rome in early June. On this occasion, his research once again distinguished itself by winning the prize for best research with societal impact, awarded by the conference's scientific committee. This prestigious international recognition crowns a rigorous and deeply committed body of work. Three major recognitions in less than a year, saluting both the scientific excellence and the strong societal impact of a particularly promising piece of research.

.
Image
Floriane Goosse

This recognition means a lot to me, and is a great encouragement for the continuation of my work, which I'm carrying out in collaboration with my co-sponsors, Professor Wafa Hammedi (NaDI-CeRCLE) and Professor Dominik Mahr (University of Maastricht). In my own small way, I'm delighted to be helping to change perspectives in the field of marketing, which is often focused on the corporate world, by putting research at the service of the community.

Floriane Goosse Doctoral student at UNamur

Find out more about NaDI-CeRCLe

The aim of the NaDI-CeRCLe Research Center is to actively promote theoretical and empirical research, both fundamental and applied, in the field of marketing and services, and more specifically in the areas of consumption and leisure.

.
Article
-
Institute NaDI

Is watching gaming gaming? Twitch and the video game revolution

Communication
Digital transition

A lifelong video game enthusiast, Fanny Barnabé, a researcher at the CRIDS research center (Namur Digital Institute) and lecturer at the University of Namur, explores behind the scenes of a major cultural phenomenon: video game streaming on Twitch. Between humor, irony and toxic discourse, she deciphers the issues at stake in a digital space in the throes of change.

Barnabé_Fanny

Video games are no longer just a pastime: they've become an object of study in their own right. And Fanny Barnabé is one of its leading figures at UNamur. Trained as a literary scholar, she turned to Game Studies to better understand the complex fictional universes that have always fascinated her. "It was because of video games that I studied literature," she confides with a smile. Today, she's interested in a fast-growing phenomenon: the broadcasting of live video game games on platforms like Twitch.

Twitch

Twitch, between humor and toxic speeches

On Twitch, millions of viewers watch streamers play their favorite games every day. This practice, known as "secondary gaming" (a concept developed by ULiège researcher Julie Delbouille), involves playing vicariously by watching someone else hold the controller. "Some people no longer play themselves, they watch others play. It's become a fully-fledged way of consuming video games", explains Fanny Barnabé, "Twitch is a space where humor reigns, often in the form of irony or second degree. But it's also a place where toxicity can develop very quickly". Hence the theme of his current research: when does an ironic comment become violent? At what point can we determine whether or not a comment is acceptable in the video game context?

A fast-changing industry

Fanny Barnabé's work doesn't stop at Twitch. She has also studied in-game storytelling, tutorials, or even players' creative practices, such as fan fiction or "machinimas" (films made within games themselves).

Image
Barnabé_Fanny

Video games are an incredibly rich and interdisciplinary field of study

Fanny Barnabé Lecturer in the Social, Political and Communication Sciences Department of the Sciences Po Faculty of Economics, Management and Communication (EMCP)

And this terrain is changing fast. Very fast. "Video games have gone from a niche hobby to a mass phenomenon. Today, over 90% of young people play," she points out. This popularity is accompanied by an economic transformation: in the context of platform capitalism, the practice of gaming tends to become profitable, monetized, professionalized. "We've gone from the game you buy once, to the "game as a service" model, and to streaming, where professional streamers somehow convert their gaming experience into advertising revenue."

A mirror of our changing society

For Fanny Barnabé, it's hard to predict how the world of video games will evolve in the future. "It's becoming very difficult to talk about video games as a single object, so diverse are the practices," she explains. Between mobile games like Candy Crush, e-sport competitions or collaborative online adventures, the uses are multiple and reflect the complexity of our digital society.

Candy Crush

This diversity is part of a broader context: that of platform capitalism. "Gaming, which was originally a leisure practice, is now integrated into profit-making logics," observes the researcher. Streaming, in particular, illustrates this transformation: gaming is becoming a productive, income-generating activity, sometimes even a profession in its own right.

Fanny Barnabé - portrait

At 36, Fanny Barnabé recently joined the ranks of UNamur academics. She is a lecturer in the "Social, Political and Communication Sciences" Department of the SciencesPo Economics Management Communication Faculty (EMCP). There, she teaches students in the three-year bachelor's program in interactive and participatory media and digital transition. Next academic year, she will be teaching the Media Narration and Storytelling course.

Fanny is also passionate about Japan. In 2017-2018, she completed a one-year postdoctoral stay in Kyoto, at the Ritsumeikan Center for Game Studies, under the direction of Professor Hiroshi Yoshida, with the help of a Marie-Curie COFUND fellowship from the Université de Liège (co-funded by the European Union). This stay was devoted to the study of video game paratexts.

During the academic mission organized by the Wallonie-Bruxelles International, on the sidelines of the Osaka World Expo, she was able to return to Tokyo and Kyoto to re-establish links with various colleagues specializing in game studies and set up research partnerships between Japanese institutions and UNamur.

Tokyo

Training

Discover our courses in economics, management, communication and political science.

Artificial intelligence, a danger for democracy?

What the experts have to say
Démocratie

Can we still speak of democracy when algorithms influence our electoral choices or participate in the drafting of laws? This topic is explored by Aline Nardi, researcher at the Faculty of Law and member of the Namur Digital Institute (NADI).

Aline Nardi

Several projects are already aiming to entrust part of the legislative work to artificial intelligence (AI). While for the time being, these are mainly tools for transcribing parliamentary debates, translating or analyzing archives, drafting tools or legislative texts are also being considered. The use of AI may seem interesting: it can improve readability or facilitate standardization. But, depending on how it is used, it may not spontaneously respect the fundamental principles of the legislative process, such as legality, proportionality or equality. These requirements, established by the Constitutional Court, are the subject of numerous case law decisions. As part of a doctoral thesis, Aline Nardi, is sifting through them to see whether the use of AI is possible in legislative processes.

His finding? "For csome more critical tasks, which go beyond simple editing, problems arise." In particular, she points to the opacity of the reasoning, since "it is difficult to trace why the AI suggests such and such a lead from the query submitted to it". Yet, in a state governed by the rule of law, the legislative process must be transparent and comprehensible if it is to be challenged by parliamentarians and citizens.

There are also issues of democratic legitimacy: "The company that develops the system used by parliamentary assemblies can influence decisions that are extremely important for a nation. Is a parliamentarian still useful if he or she is only there to ratify decisions made by a machine?" asks the jurist.

Elections influenced by AI

On the citizens' side, AI has been transforming election campaigns for some years now. Micro-targeting, automated disinformation, manipulation of emotions via social networks: these are all formidable tools that can skew public debate. The 2016 US presidential campaign clearly illustrates this problem."Cambridge Analytica, for example, targeted and influenced undecided voters whose positions could be tilted in Donald Trump's favor. Around 20 million undecided voters thus received tailored messages, such as memes, videos, blog posts in favor of Trump", recalls Aline Nardi. Combined with social networks, AI therefore calls into question the right of voters to form an opinion based on pluralist and reliable information.

More recently, the Romanian Constitutional Court invalidated the 2024 presidential election on the grounds of misuse of AI and lack of transparency in digital campaigns. "This affected the freely expressed nature of the citizens' vote and in particular their right to be properly informed, explains Aline Nardi.

The European Union is trying to take action against these abuses. Several regulations have been put in place. They aim to frame digital technologies and limit their harmful effects on the information space, particularly during electoral processes. These regulations include the Digital Services Act (DSA), the AI Regulation and the Transparency and Targeting of Political Advertising Regulation (TTPA). These regulations have prompted Google, and more recently Meta, to stop allowing political, electoral and social issue advertising in the European Union.

"However, questions remain as to the applicability, concrete implementation and effectiveness of certain standards stemming from bodies of digital law", alerts Aline Nardi, who calls for "sortir de ce flou juridique".

On the same subject

  • University and democracy: a living link, sometimes threatened

An academic year dedicated to democracy

Find the speech given by Rectrice Annick Castiaux at the 2025-2026 Academic Back-to-School Ceremony.

Discours de la Rectrice à la Cérémonie de rentrée académique 2025-2026

Cet article est tiré de la rubrique "Enjeux" du magazine Omalius #38 (Septembre 2025).

cover-omalius-septembre-2025

From video games to artificial intelligence, a stopover in Japan

Communication
Digital transition
Mathematics
IT
IA

Japan is almost 10,000 kilometers from Belgium, a country that fascinates, not least for its rich culture full of contrasts. Researchers at UNamur maintain close ties with several Japanese institutions, particularly in the fields of computer science, mathematics and video games. Let's take a look at some of these collaborations.

.
Japon

Japan is a world reference when it comes to video games. Nintendo, Sony, Sega... so many companies that have left their mark on contemporary popular culture. Fanny Barnabé knows this industry well. A lecturer at the Faculté Économie Management Communication sciencesPo (EMCP) and researcher at the CRIDS/NaDI research institute, she specializes in game studies, a field of research devoted to the study of games. After defending her doctoral thesis on videogame détournement in the fictional universe of Pokémon in 2017, she spent a year as a postdoctoral fellow at the Ritsumeikan Center For Game Studies (Ritsumeikan University, Kyoto), the archipelago's largest video game research center. Internationally recognized, the Center is fortunate to host an exceptional and unpublished archive, thanks to a donation from the giant Nintendo.

.

Japan: fertile ground for game studies research

"This stay enabled me to make lasting contacts with the Center's researchers and to insert myself a little more into the somewhat niche field of Japanese video games", explains Fanny Barnabé. "Japan is home to top-flight, internationally recognized researchers, but also industry figures who are easily mobilized, thanks to the country's important position in terms of video game production."

fanny-barnabe-japon

Many years and research work later, Fanny Barnabé visited Japan once again at the end of May, on an academic mission. The aim: to present the latest work being carried out at UNamur, particularly in edutainment or "serious game"and, she hopes, lay the foundations for new partnerships and student exchanges.

Green AI in focus

The Faculty of Informatics has long-standing links with the National Institute of Informatics (NII), an internationally recognized research institute located in the heart of Tokyo. Each year, Master's and PhD students from the faculty are hosted there for a period of four to six months to carry out internships and research projects, via a specific collaboration agreement (Memorandum Of Understanding agreement, or MOU). It's an experience much appreciated by students and PhD students alike, on both scientific and human levels.

Gilles Perrouin, researcher and chairman of the Faculty of Computer Science's Research Commission, guides these students through the presentation of their research topic, often focused in the fields of software engineering, artificial intelligence (AI) or, more recently, green AI. "These are research fields that are evolving very quickly", Gilles Perrouin points out. "There's a lot of debate right now around AI's energy consumption. It's a bit of an oxymoron to say that we can do green AI.But we're working on it via the exploration of smarter techniques when looking for promising solutions to avoid resorting to systematic training of the neural network, which is very costly in terms of energy"explains the researcher. The collaboration has led to the exploration of other areas of AI, such as sign language recognition (Professor Benoît Frénay), in addition to topics in formal methods and software engineering (Professors Pierre-Yves Schobbens and Xavier Devroey).

The academic mission, which Gilles Perrouin also took part in May 2025, was aimed in particular at renewing the collaboration agreement with the NII, but also at sparking promising new partnerships in the fields of software engineering, AI, ethics or cybersecurity.

équipe-gilles-perrouin-japon
Pierre Poitier (third from bottom right) joined Professor Satoh's team in 2024 for his PhD on AI applied to sign language.

Dynamic systems under the microscope

At the heart of the Mathematics Department, Alexandre Mauroy, professor and researcher at the Namur Institute for Complex Systems (naXys), is working with his long-time collaborator and friend Yoshihiko Susuki from the prestigious University of Kyoto on a project co-funded by F.N.R.S and JSPS (Japan) to study dynamical systems. "These are so-called 'non-linear' phenomena that do not respect the rules of proportionality. The equations are therefore very difficult, if not impossible, to solve in practice, explains Alexandre Mauroy. "To get around this problem, we mobilize techniques like operator theory, which we're studying as part of this project." This has the advantage of combining theoretical aspects with practical applications, particularly in the field of electrical distribution networks. "These are complex systems, with slow and fast dynamics. An interesting case for which mathematical tools need to be adapted", continues Alexandre Mauroy. This first positive partnership has already led to research visits between the two countries, and promises new collaborations in the future.

In a related field, Riccardo Muolo has been a postdoctoral fellow at the Institute of Science Tokyo since 2023, after completing a PhD thesis at UNamur under the supervision of Professor Timoteo Carletti. Building on the knowledge acquired during his PhD on network dynamics, Riccardo Muolo is now interested in network synchronization theory, a mathematical model that enables us to understand a wide variety of systems: from fireflies to electrical networks to the functioning of the human brain: "For example, in the brain, abnormal synchronization of neuronal networks is associated with pathologies such as epilepsy or Parkinson's. The recent power grid failure in Spain can also be analyzed through this theory", details the researcher.

Student mobility

Students wishing to spend part of their degree course in Japan have the opportunity to do so, thanks to the various agreements UNamur has signed with Japanese institutions. This is the case with the National Institute of Informatics (NII), but also with Soka University and Sophia University (Chiyoda), with which UNamur has signed framework agreements.

This article is taken from the "Far away" section of Omalius magazine #35 (July 2025).

Omalius #37

EMCP Faculty: three researchers receive awards - #1 Floriane Goosse receives double award for her research with societal impact

Price
Institution

The NaDI-CeRCLe research center has distinguished itself brilliantly on the international scene in recent weeks. Three young researchers from the EMCP Faculty have received prestigious recognition at leading international events for their research in service management: they are Floriane Goosse, Victor Sluÿters and Florence Nizette. This summer, let's discover the work of these PhD students and their significant contributions to the advancement of knowledge and practice in this field.

Flamure Ibrahimi_Wafa Hammedi_Florence Nizette_Floriane Goosse_victor_sluyters

After winning the prestigious "Best Research Paper Award" at the SERVSIG conference by the American Marketing Association in 2024 for her thesis paper, Floriane Goosse, a researcher at the NaDI-CeRCLe research center, is among the two winners of the ServCollab Scholarship 2025, an international doctoral scholarship awarded by an American organization dedicated to promoting scientific research with high societal impact.

No fewer than 37 doctoral students from universities around the world were in the running to receive this scholarship. Two researchers were chosen after an in-depth selection process: Griffin Colaizzi, a PhD student in psychology at Northeastern University (USA), and Floriane Goosse, a PhD student at UNamur within NaDI-CeRCLE.

New technologies to empower people with disabilities

Supervised by Professors Wafa Hammedi (UNamur) and Dominik Mahr (Maastricht University), Floriane Goosse's thesis explores how new technologies, such as intelligent voice assistants, can empower people with disabilities, particularly the visually impaired, and thus significantly improve their well-being.

A high-potential project that convinced the members of the ServCollab jury, made up of eminent researchers in the field. The jury was particularly impressed by the young researcher's methodological rigor and praised her alignment with the principles of Transformative Service Research as well as her deep determination to create a tangible impact on the lives of so-called vulnerable people.

Triple recognition for Floriane Goosse

Floriane Goosse also took part in the 19th International Research Symposium on Service Excellence in Management (QUIS19), the bi-annual benchmark conference in service management, held in Rome in early June. On this occasion, his research once again distinguished itself by winning the prize for best research with societal impact, awarded by the conference's scientific committee. This prestigious international recognition crowns a rigorous and deeply committed body of work. Three major recognitions in less than a year, saluting both the scientific excellence and the strong societal impact of a particularly promising piece of research.

.
Image
Floriane Goosse

This recognition means a lot to me, and is a great encouragement for the continuation of my work, which I'm carrying out in collaboration with my co-sponsors, Professor Wafa Hammedi (NaDI-CeRCLE) and Professor Dominik Mahr (University of Maastricht). In my own small way, I'm delighted to be helping to change perspectives in the field of marketing, which is often focused on the corporate world, by putting research at the service of the community.

Floriane Goosse Doctoral student at UNamur

Find out more about NaDI-CeRCLe

The aim of the NaDI-CeRCLe Research Center is to actively promote theoretical and empirical research, both fundamental and applied, in the field of marketing and services, and more specifically in the areas of consumption and leisure.

.
Article
-
Institute NaDI

Is watching gaming gaming? Twitch and the video game revolution

Communication
Digital transition

A lifelong video game enthusiast, Fanny Barnabé, a researcher at the CRIDS research center (Namur Digital Institute) and lecturer at the University of Namur, explores behind the scenes of a major cultural phenomenon: video game streaming on Twitch. Between humor, irony and toxic discourse, she deciphers the issues at stake in a digital space in the throes of change.

Barnabé_Fanny

Video games are no longer just a pastime: they've become an object of study in their own right. And Fanny Barnabé is one of its leading figures at UNamur. Trained as a literary scholar, she turned to Game Studies to better understand the complex fictional universes that have always fascinated her. "It was because of video games that I studied literature," she confides with a smile. Today, she's interested in a fast-growing phenomenon: the broadcasting of live video game games on platforms like Twitch.

Twitch

Twitch, between humor and toxic speeches

On Twitch, millions of viewers watch streamers play their favorite games every day. This practice, known as "secondary gaming" (a concept developed by ULiège researcher Julie Delbouille), involves playing vicariously by watching someone else hold the controller. "Some people no longer play themselves, they watch others play. It's become a fully-fledged way of consuming video games", explains Fanny Barnabé, "Twitch is a space where humor reigns, often in the form of irony or second degree. But it's also a place where toxicity can develop very quickly". Hence the theme of his current research: when does an ironic comment become violent? At what point can we determine whether or not a comment is acceptable in the video game context?

A fast-changing industry

Fanny Barnabé's work doesn't stop at Twitch. She has also studied in-game storytelling, tutorials, or even players' creative practices, such as fan fiction or "machinimas" (films made within games themselves).

Image
Barnabé_Fanny

Video games are an incredibly rich and interdisciplinary field of study

Fanny Barnabé Lecturer in the Social, Political and Communication Sciences Department of the Sciences Po Faculty of Economics, Management and Communication (EMCP)

And this terrain is changing fast. Very fast. "Video games have gone from a niche hobby to a mass phenomenon. Today, over 90% of young people play," she points out. This popularity is accompanied by an economic transformation: in the context of platform capitalism, the practice of gaming tends to become profitable, monetized, professionalized. "We've gone from the game you buy once, to the "game as a service" model, and to streaming, where professional streamers somehow convert their gaming experience into advertising revenue."

A mirror of our changing society

For Fanny Barnabé, it's hard to predict how the world of video games will evolve in the future. "It's becoming very difficult to talk about video games as a single object, so diverse are the practices," she explains. Between mobile games like Candy Crush, e-sport competitions or collaborative online adventures, the uses are multiple and reflect the complexity of our digital society.

Candy Crush

This diversity is part of a broader context: that of platform capitalism. "Gaming, which was originally a leisure practice, is now integrated into profit-making logics," observes the researcher. Streaming, in particular, illustrates this transformation: gaming is becoming a productive, income-generating activity, sometimes even a profession in its own right.

Fanny Barnabé - portrait

At 36, Fanny Barnabé recently joined the ranks of UNamur academics. She is a lecturer in the "Social, Political and Communication Sciences" Department of the SciencesPo Economics Management Communication Faculty (EMCP). There, she teaches students in the three-year bachelor's program in interactive and participatory media and digital transition. Next academic year, she will be teaching the Media Narration and Storytelling course.

Fanny is also passionate about Japan. In 2017-2018, she completed a one-year postdoctoral stay in Kyoto, at the Ritsumeikan Center for Game Studies, under the direction of Professor Hiroshi Yoshida, with the help of a Marie-Curie COFUND fellowship from the Université de Liège (co-funded by the European Union). This stay was devoted to the study of video game paratexts.

During the academic mission organized by the Wallonie-Bruxelles International, on the sidelines of the Osaka World Expo, she was able to return to Tokyo and Kyoto to re-establish links with various colleagues specializing in game studies and set up research partnerships between Japanese institutions and UNamur.

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